Crisis's that affect character history's and stat changes!!

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Crisis's that affect character history's and stat changes!!

Postby MorganWolf » Thu Aug 26, 2010 2:03 am

DC Heroes is an out-of-print superhero role-playing game set in the DC Universe, published by Mayfair Games. Other than sharing the same licensed setting, DC Heroes is unrelated to the West End Games DC Universe.
DC Heroes was critically well-received, and despite its out of print status still retains an unusually large and active online community

Designer Greg Gorden (3rd Ed.)
Publisher Mayfair Games
Publication date
1985 (1st Ed.)
1989 (2nd Ed.)
1993 (3rd Ed.)

Genre(s) Superhero
System Mayfair Exponential Game System

The game system in DC Heroes is sometimes called the Mayfair Exponential Game System (or MEGS). DC Heroes uses a logarithmic scale for character attributes. The scale allows characters of wildly different power levels to co-exist within the same game without one completely dominating a given area. For example, although Superman is on orders of magnitude far stronger than Batman, Batman is capable of surviving a straight brawl with Superman for a short period. Conflicts are resolved using an Action Table and two ten-sided dice. The die rolling system involves re-rolling any double result (the same number of both dice), so that any result is possible.
Hero Points, which are used as experience points, can be spent during play to influence Action Table Results.

Mayfair Games published the first edition in 1985. During the same time-frame, DC released its twelve-part "maxi-series" Crisis on Infinite Earths, which dramatically reshaped the DC universe. As a result of this timing, both Silver Age and pre-Crisis writeups were included alongside new, post-Crisis versions of the characters. While it was groundbreaking in its time, this edition of the game is now considered obsolete by the online community.
The second edition, published in 1989, incorporated material from the Batman Role-Playing Game and the Superman Sourcebook. These materials included rules for advantages, drawbacks, and gadgetry.

The third edition, published in 1993, further refined the rules by revamping the point costs of various abilities.

Crisis on Infinite Earths is a 12-issue American comic book limited series (identified as a "12-part maxi-series") and crossover event, produced by DC Comics in 1985 to simplify its then-50-year-old continuity.

The title of the series was inspired by earlier crossover stories involving the multiple parallel Earths of the Multiverse, such as "Crisis on Earth-Two" and "Crisis on Earth-Three", but instead of lasting two to five issues and involving members from many superhero teams from many parallel worlds, it involved virtually every significant character from every parallel universe in DC's history. It in turn inspired the titles of four subsequent DC crossover series:
Zero Hour: Crisis in Time (1994)
Identity Crisis (2004)
Infinite Crisis (2005-2006)
Final Crisis (2008).

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