Gripes about the MX series DOFP mods

System: Classic Marvel Super Heroes Campaign
GM: MorganWolf
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ScrollMasterRob
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Re: Gripes about the MX series DOFP mods

Postby ScrollMasterRob » Fri Mar 23, 2012 11:56 pm

The update for all the heroes in this mod should read as KIA or lost in the time stream.
Breaking mods with disposable items.

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teknoblade
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Re: Gripes about the MX series DOFP mods

Postby teknoblade » Fri Jun 08, 2012 3:29 pm

Man, I dont remember this modulo taking this long the first time i played it... Well the fact of the mater is that we still have 1-4 more gamedays easily to finish... If karma of 300+ daily is assumed, im good but make it good story and plot wise as most people seem to be flat lining...

I loved the 200some we got for that "hard ass" encounter... but i must say it would be alot easier if you bastards would just use weapons and combine attacks.. you think this mod is hard then your better off not playing mine because i even go as far as train you and give you weapons... besides i spoke with Ralf and told him that he's be soft balling the sentinels for alot of games and need to pick it up..


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