Mods we should be going through

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Needles
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Mods we should be going through

Postby Needles » Tue Nov 18, 2008 9:33 pm

October 1, 2008
IMPI1-2 Breaking Point
The cities of Impiltur are rife with crime and corruption. Many a citizen suffers silently with nowhere to go,
but when an extortionist goes too far, one weaponsmith is brave enough to hire adventurers even though
there are signs of the supernatural. A Living Forgotten Realms adventure set in Impiltur for characters
levels 4-7.
October 8, 2008
CORM1-2 Gangs of Wheloon
A prison city, a spy, and 3,000 of the most dangerous criminals in Cormyr: Can you get in and out of
Wheloon to rescue one of the Crown’s most valuable agents? A Living Forgotten Realms adventure set
in Cormyr for characters levels 4-7.
October 15, 2008
MOON1-2 The Sea Drake
Valiant seafarers travel among the Moonshae Isles every day, bringing food, supplies and information to
isolated, insular communities. You have been hired as guard aboard the Sea Drake, a sturdy Nordman
vessel. The weather is rainy and the fog is thick: a perfect time to sail the waters of the Moonshaes. A
Living Forgotten Realms adventure set in the Moonshae Isles for characters levels 4-7.
October 22, 2008
WATE1-2 Dark Secrets of Downshadow
Adventurers are the only hope of a servant who seeks her missing brother. Will the heroes be in time to
save the boy and best the villains? A Living Forgotten Realms adventure set in Waterdeep for
characters levels 4-7.
CORE1-4 Crystal Clear
The Low Market of Athkatla is no place for the more delicate flowers of civilization. For those of a less
savory character, or whose reputations need not be protected quite so zealously, however, the Low
Market is a bazaar like no other. Goods and services of all kinds can be had as long as the price is right…
and the price is always right. But today, the coin of the realm seems to be something other than gold. A
Living Forgotten Realms adventure set in Amn for characters levels 4-7.
October 29, 2008
DALE1-2 Blades for Daggerdale
Regular attacks by creatures of the wild turn life in Daggerdale into a nightmare. So when mercenaries
offer protection for a fee, does it matter that these were the old enemies of the past? A Living Forgotten
Realms adventure set in the Dalelands for characters levels 4-7.
November 5, 2008
LURU1-2 The Gibbous Moon
Whispered rumors of dark deeds wrought below the tavern called the Gibbous Moon slither through the
heart of mercantile Everlund. A Living Forgotten Realms adventure set in Luruar for characters levels 4-
7.
November 12, 2008
TYMA1-2 Taking Stock of the Situation
In the outlying village of Ruinspoke, something or someone is taking the livestock. Others have attempted
to investigate, but they have not returned. A Living Forgotten Realms adventure set in Tymanther for
characters levels 4-7.
November 19, 2008
AGLA1-2 At the Foot of the Lighthouse
The Sea of Fallen Stars is the lifeblood for many who live along the coast of Aglarond. For the men and
women who ply their trades over its dangerous depths, the sight of a lighthouse means a welcome return
to the relative safety of shore. That is, of course, unless the lighthouse in question is no longer dedicated
to guiding travelers along the safe path. A Living Forgotten Realms adventure set in Aglarond for
characters levels 4-7.
CORE1-5 Touched by Darkness
Young children do not look at the world the same way as adults. So what to do when a panicked girl tells
them she is chased by monsters and needs their protection and those monsters say they are her
teachers? A Living Forgotten Realms adventure set in Sembia for characters levels 4-7.
November 26, 2008
DRAG1-2 A Thin Gray Line
Shady people making even shadier deals are commonplace in the docks district of Westgate. Locals
have learnt that siding with the lesser of many evils is the only way to scratch out a living, but when a new
chief sergeant upsets the delicate balance of power, the fallout threatens to affect the entire docks district.
A Living Forgotten Realms adventure set in the Dragon Coast for character levels 4-7.
December 3, 2008
BALD1-2 The Night I Called the Undead Out
You are asked to recover a stolen statue from an abandoned mansion in the Bloombridge district of
Baldur’s Gate. What seems to be a simple task quickly turns into a night of terror. The timing of these
events seems more than a bit coincidental. Can you protect the locals and still survive long enough to
unravel the mystery? A Living Forgotten Realms adventure set in Baldur’s Gate for characters levels 4-
7.
December 10, 2008
EAST1-2 Marauder’s Spear
Gnolls swarm across the river, over the palisades, and into the dusty streets of a halfling settlement on
the edge of the Eastern Shaar. Hapless hin and their hurbryn neighbors cry out for protection from these
marauding dogs. Why are the gnolls attacking this backwater in such numbers tonight? Who is the real
leader of the pack? Living Forgotten Realms adventure set in the East Rift for characters levels 4-7.
December 17, 2008
AKAN1-2 The Depths of Airspur
Kidnappers have taken the daughter of a wealthy noble lord. You are entrusted with the task of saving her
before it’s too late. A Living Forgotten Realms adventure set in Akanûl for characters levels 4-7
There are lies, damned lies and statistics.

First God created idiots, he was just getting started, then he created Wizards of the Coast 4e Dnd.

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Re: Mods we should be going through

Postby Ozymandius » Wed Nov 19, 2008 9:40 am

BALD1-2 The Night I Called the Undead Out
You are asked to recover a stolen statue from an abandoned mansion in the Bloombridge district of
Baldur’s Gate. What seems to be a simple task quickly turns into a night of terror. The timing of these
events seems more than a bit coincidental. Can you protect the locals and still survive long enough to
unravel the mystery? A Living Forgotten Realms adventure set in Baldur’s Gate for characters levels 4-
7.


Who stole Chris Reed's PoU storyline material?

J/K
- Philip Slama

"Sex is like the death penalty. One outcome, multiple ways to carry it out," -Stephen Colbert.

"OMG I can't believe I just got censored on LC.net!!!111 IS ADOLFO SEEING THIS sh*t!!!" -TheWorldsGreatestWarrior.

Email: Finn_Durandall@Hotmail.com

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Re: Mods we should be going through

Postby lasombra1380 » Tue Nov 25, 2008 11:36 pm

If you guys are still playing these mods as scheduled, I'd like to join if there is room.

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Re: Mods we should be going through

Postby grey » Wed Nov 26, 2008 11:32 am

Ozymandius wrote:
Who stole Chris Reed's PoU storyline material?

J/K


why are we going further downward still?
Knowledge is power, Power corrupts, Study hard be evil.
Nobody's perfect... well, there was this one guy, but we killed him.

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Ozymandius
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Re: Mods we should be going through

Postby Ozymandius » Wed Nov 26, 2008 2:27 pm

We're still trying to reach "Rock Bottom."
- Philip Slama

"Sex is like the death penalty. One outcome, multiple ways to carry it out," -Stephen Colbert.

"OMG I can't believe I just got censored on LC.net!!!111 IS ADOLFO SEEING THIS sh*t!!!" -TheWorldsGreatestWarrior.

Email: Finn_Durandall@Hotmail.com

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Re: Mods we should be going through

Postby Needles » Wed Nov 26, 2008 4:55 pm

lasombra1380 wrote:If you guys are still playing these mods as scheduled, I'd like to join if there is room.



There was one game day at Joels last weekend. It wasn't posted as it was spread around by mouth. There will probably be another one in December, hopefully in December. :D
There are lies, damned lies and statistics.

First God created idiots, he was just getting started, then he created Wizards of the Coast 4e Dnd.

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Re: Mods we should be going through

Postby Dwraith » Wed Nov 26, 2008 8:22 pm

look to Dec 20 Ed, Ralph, The Godfather of DnD in Miami, and I are working which mods and Dm's for it...
Eli Wallace, "Well this couldn't get much worse?"
Dr. Nicholas Rush, "I'm afraid thats a failure of imagination."
Stargate Universe

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Re: Mods we should be going through

Postby Needles » Thu Nov 27, 2008 10:14 am

I'll volunteer to be a player. Hopefully, the mod is a fourth through seventh level mod. :D
There are lies, damned lies and statistics.

First God created idiots, he was just getting started, then he created Wizards of the Coast 4e Dnd.


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