beware the hags....

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Evner
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beware the hags....

Postby Evner » Thu Nov 09, 2006 11:22 pm

Hate those things...
Confusion, acid fog, cloudkill, evards, and maybe a forcewall for you pesky travel clerics (like me).
Yeah three hags with those spells, probably in any order, could spell a TPK easily. Beware the hags...

David of the Healin' Goodness
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Needles
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Postby Needles » Fri Nov 10, 2006 11:35 am

Defeated them in some mod when they had forcecage three times a day. They didn't cast any other spells on us, they turned around and fought us in melee, those of us that remained out of the forcecage that is.

Now an advanced fiendish T Rex. That is something that has unbelievable saves, has an amazing grapple check and, swallows you whole. That is something I ran from. In the words of Art, "Some things you not supposed to fight, you just get away," and that was that.
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