Thursday 7th Nov. Sunshine RP.

Misc. forum for various mini games.
DocJRS
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Thursday 7th Nov. Sunshine RP.

Postby DocJRS » Tue Nov 05, 2002 1:54 pm

Election Special game!!

Can you successfully escort the only working iVotronic vote machines on the planet of SouFlor'ida to their destination, or will Sub - Commander Oliphant take them off you!!

300 points a side, with the defending team in each game also having a Mash unit and a Command Unit to represent the lorries.

50 minute rounds.

Special Rules for this game..

1) The Command and repair abilities of the Mash and Command units will not be in operation in this game. All other abilities will be.

2) Neither side may target the lorries in anyway, except for capture and bypass attempts

3). Winner will be decided on kill points and bonus points for the two lorries. For the defender, for each lorry leaving the play area at the far side is worth 100 points. For each lorry still under his control at the end of the game, 50 points. For the attacker, captured or bypassed lorries that are taken off the opposite end of the game area are worth 100 points. Captured / bypassed units still on the board are worth 50 points.

4) The defenders in round one will become the attacker in round 2, and vice versa.

Terrain. Normal terrain placement.

Start time 7pm SHARP! Nov 7th, Sunshine Roleplayers, $2 entry fee.

Any questions, let me know!

John.
Roll the dice. I want to see if I eat your spleen.

GPuto
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Joined: Mon Mar 18, 2002 8:00 pm

Quick question...

Postby GPuto » Tue Nov 05, 2002 3:18 pm

#1. Which mash unit since the 3 of them have different speeds (7,8,10)

#2. Is the "escort" considered a "Captor" (Translation: What can the escort do? Can it fire? Can it close combat attack? Can an escort be in a movement formation?

#3. Are the votrons considered just additional units in the army? Can they use formations? Can it ram?

Just a little something to help with the army building process...

Thanks...

DocJRS
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some answers

Postby DocJRS » Tue Nov 05, 2002 3:32 pm

.. Erm.. let's see..

OK.

1) The Mash unit that has a movement of 8, if possible. We should have enough of them.

2) By escort, I'm describing the whole of your 300 point force. There doesn't have to be a unit with the lorry at all times, unless you've captured it, of course.

3). The lorries may not attack, or be attacked. They can however be part of any movement formation (They are not considered factional units in this case)

John.
Roll the dice. I want to see if I eat your spleen.


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