4E Intimidate

All the other campaigns crammed into one.
User avatar
Needles
Slave to this message board
Slave to this message board
Posts: 1865
Joined: Mon Apr 28, 2003 8:09 pm
Location: Miami, south west side

4E Intimidate

Postby Needles » Mon Jun 09, 2008 5:29 pm

Is this how intimidate works now.


Intimidate (Charisma)
Opposed Check: Intimidate vs. Will
Success: You force a bloodied target to surrender


If it is I forsee this as a game breaker. It will be easy for players to overcome big brutes. Just intimidate them after they are bloodied. I would rule you can do it to one creature at a time, maybe, one creature per combat. On the other hand, if his leader is still around I'll give a bonus to will.
There are lies, damned lies and statistics.

First God created idiots, he was just getting started, then he created Wizards of the Coast 4e Dnd.

User avatar
Warduke
Regular
Regular
Posts: 220
Joined: Sat Nov 10, 2007 9:27 am

Re: 4E Intimidate

Postby Warduke » Mon Jun 09, 2008 5:33 pm

Not as gamebreaking as you think. Hostile Targets (which includes anyone you've Bloodied) get a +10 bonus to Will Defense, which makes it a whole lot harder.
Image


Return to “Misc Games & Campaigns”

Who is online

Users browsing this forum: No registered users and 1 guest